Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Hive Frenzy
Frequency: once per day
Effect: The formian queen stirs all formians within range of her telepathy into a frenzy. Each affected formian gains the quickened condition for 1 minute, and can use the extra action each round only to Strike or Stride.
Ability
Hive Mind
(divination, primal) Formians operate from a shared hive intelligence that allows them to communicate nearly instantaneously. While within telepathic range of at least one other formian from the same hive mind, a formian worker gains a +2 circumstance bonus to initiative checks, Perception checks, and saving throws against mental effects. If one formian is aware of a combatant, all members of the hive mind within range are aware of it.
Ability
Possess Formian
(incapacitation, mental, necromancy, possession, primal) A formian queen transfers her consciousness to the body of any formian within range of her telepathy to whom she has a line of effect. As long as the queen's consciousness is outside her body, her body is unconscious (though she is aware if any damage is dealt to it). An unwilling target can attempt a DC 38 Will saving throw to resist being possessed, but the queen's offspring are part of her hive mind and thus are almost always willing. The queen receives all sensory input from the target creature; she can speak through it, and she can use her own modifier for Intelligence-, Wisdom-, and Charisma-based skill checks. If the target creature is slain or moves to a different plane from the queen's body, the queen returns to her own body immediately and is stunned 1; otherwise, she can return to her own body as a free action, ending the possession effect.
Ability
Primal Innate Spells
DC 38, attack +30; 9th cone of cold, feeblemind; 8th disappearance, illusory scene, repulsion, teleport; 7th magic missile (at will)
Ability
Rituals
; 6th commune with nature
Ability
Telepathic Feedback
(enchantment, mental, primal) The formian queen unleashes a blast of debilitating telepathic feedback, targeting as many creatures as she wishes within range of her telepathy and to whom she has a line of effect. Targeted creatures must attempt a DC 38 Will save. Critical Success The creature is unaffected and is temporarily immune to Telepathic Feedback for 24 hours. Success The creature takes 3d6 mental damage, 1d6 persistent mental damage, and is sickened 1. Failure The creature takes 6d6 mental damage, 1d6 persistent mental damage, and is sickened 2. Critical Failure The creature takes 12d6 mental damage, 1d6 persistent mental damage, and is stunned 3. Upon recovering from the stunned condition, the creature becomes sickened 2.
Offense
Melee
Circumstance: combat round (melee)
claw +33 [+29/+25] (agile, reach 15 feet), Damage 3d12+12 slashing
Trait
Formian
Note from Nethys: no description was provided for this trait
Language
Akitonian
telepathy 200 feet
Perception
darkvision
scent (imprecise) 60 feet
tremorsense 60 feet
Resistance
all physical 15
sonic 15