Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Circumstance: A grabbed, paralyzed, restrained, unconscious, or willing creatur
+2 circumstance to all saves to disbelieve illusions
Ability
Constrict
1d6+6 bludgeoning, DC 26
Ability
Eight Coils
A bida can Strike with its tail even while Grabbing creatures with it. The bida can have up to eight Medium or smaller creatures grabbed with its tail at a time; it can also grab Large creatures, but they count as four Medium creatures for this purpose.
Ability
Mask Settlement
(arcane, illusion) By concentrating for 4 hours, the bida hides a small settlement. This is a 5th-level hallucinatory terrain spell, except the area is a 500-foot burst and creatures are invisible while inside structures in the area. The bida can conceal only one settlement at a time, and must concentrate on the effect for 10 minutes at the beginning of each day to maintain the illusion.
Ability
Occult Innate Spells
DC 26; 3rd nondetection; 2nd humanoid form
Offense
Melee
Circumstance: combat round (melee)
jaws +20 [+15/+10] (reach 15 feet), Damage 2d12+9 piercing
Trait
Dragon
Dragons are reptilian creatures, often winged or with the power of flight. Most are able to use a breath weapon and are immune to sleep and paralysis.
Immunity
paralyzed
sleep
Language
Common
Draconic
Mwangi
Perception
darkvision
scent (imprecise) 30 feet
Resistance
acid 10
poison 10