Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Descend on a Web
(move) The goliath spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count for falling damage. A creature that successfully Strikes the web (AC 20, Hardness 5, 20 HP) severs it, causing the spider to fall.
Ability
Goliath Spider Venom
(incapacitation, poison) Saving Throw Fortitude DC 30; Maximum Duration 6 rounds; Stage 1 2d6 poison and slowed 1 (1 round); Stage 2 2d6 poison and slowed 2 (1 round); Stage 3 paralyzed for 2d4 hours.
Ability
Web Sense
The goliath spider has imprecise tremorsense to detect the vibrations of creatures touching its web.
Ability
Web Tether
A creature hit by the spider's web Strike is restrained and tethered to the spider, preventing it from moving farther away from the spider. The spider can have one creature tethered at a time. The DC to Escape or Force Open the web is 30. The tether can be severed with a Strike (AC 20, Hardness 5, HP 20), but this doesn't free the restrained creature.
Offense
Melee
Circumstance: combat round (melee)
fangs +24 [+19/+14] (reach 10 feet), Damage 2d12+12 piercing plus goliath spider venom
Offense
Ranged
Circumstance: combat round (ranged)
web +22 [+17/+12] (range increment 60 feet), Effect: web tether
Offense
Spring Upon Prey
Circumstance: Initiative has not yet been rolled. . Trigger: A creature touches
The goliath spider automatically notices the creature and Strides, Climbs, or Descends on a Web before it rolls initiative.
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision
web sense