Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Male humanoid minstrel
Ability
Bard Composition Spells
DC 41, 3 Focus Points; 10th house of imaginary walls, inspire courage, inspire defense, inspire heroics
Ability
Call Dancers
(auditory, healing) Laruhao sends out a pulse of inviting melody that calls more yokai from the ether, restoring 30 Hit Points to the dancing night parade.
Ability
Dance, Puppets, Dance!
(auditory, linguistic) Laruhao plays an invigorating melody that signals his horde to attack. The dancing night parade can use either Seiya! Soiya! or the two-action version of Wasshoi! Wasshoi! as a reaction.
Ability
Master of Barriers
Laruhao wishes for nothing more than to dance atop his yagura, undisturbed. When he uses his house of imaginary walls composition spell, he creates four 10-foot-by-10-foot walls in a cube around him. A creature must succeed at a DC 41 counteract check to teleport within these walls; otherwise, the teleportation attempt fails.
Offense
Melee
Circumstance: combat round (melee)
fighting fan +35 [+31/+27] (agile, backstabber, deadly d6, finesse, monk), Damage 6d4+14 slashing
Offense
Ranged
Circumstance: combat round (ranged)
piercing note +35 [+30/+25] (range increment 60 feet, sonic), Damage 4d10+17 sonic
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
fighting fan
greater maestro's instrument (flute)
Language
Tien
tongues
Perception
darkvision