Actions/Abilities/Traits: (D&D 5e)
Action
Bite (Hyena or Hybrid Form Only)
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the target is humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werehyena lycanthropy.
Action
Claws (Hybrid Form Only)
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Action
Multiattack (Gnoll or Hybrid Form Only)
The werehyena makes two attacks: one with its bite and one with its claws or scimitar.
Action
Scimitar (Gnoll or Hybrid Form Only)
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Special
Keen Hearing and Smell
The werehyena has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Special
Shapechanger
The werehyena can use its action to polymorph into a hyena-gnoll hybrid or into a hyena, or back into its true gnoll form. Its statistics, other than AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.