Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+2 status to all saves vs. cold
Ability
Cold Adaptation
The woolly rhinoceros treats environmental cold effects as if they were one step less extreme.
Ability
Ferocity [Reaction]
Ability
Rhinoceros Charge
The woolly rhinoceros Strides twice, then makes a horn Strike. As long as the woolly rhinoceros moved at least 20 feet, the Strike's damage increases to 3d12+6. A Medium or smaller creature struck by this attack must succeed at a DC 24 Reflex save or be automatically Shoved back 5 feet and knocked prone by the force of the blow.
Ability
Trample
Medium or smaller, foot, DC 21
Offense
Melee
Circumstance: combat round (melee)
horn +16 [+11/+6] (reach 10 feet), Damage 2d12+6 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
scent (imprecise) 30 feet