Actions/Abilities/Traits: (OSR)
Action
weapon
1 * weapon (1d6 or by weapon)
Special
Ships and crew
Depends where encountered. Rivers or lakes: 1d8 river boats (1d2 * 10 buccaneers each); coastal waters: 1d6 small galleys (1d3+1 * 10 buccaneers each); any: 1d4 longships (1d3+2 * 10 buccaneers each); ocean: 1d3 small warships (1d5+3 * 10 buccaneers each). (See Water Vessels for details on ships.)
Special
Arms
60% of group have: leather armour, sword; 30% have: leather armour, sword, crossbow; 10% have: chainmail, sword, crossbow.
Special
Leaders and captains
For every 30 buccaneers, there is a 4th level fighter. Each ship has a captain (7th level fighter).
Special
Fleet commander
9th level fighter. 30% chance of a magic-user (level 1d2 + 9); 25% chance of a cleric (8th level).
Special
Treasure
Divided between vessels. Instead of carrying aboard, may have a map to where it is buried.
Special
Havens
Lawless, fortified, coastal towns may act as a haven for buccaneers and pirates.