Ruleset: Valor
Bugbear

Size: Medium
Type: Humanoid
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 12 + 1d6
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits:
 

Warriors are the tribe's elite, the headman's inner-circle, and are often bound together by blood ritual. In battle, warriors fight ferociously and show no mercy, as their invariably large collections of heads attest.

In the long before, there was a young bugbear who thought himself the wisest, quickest, and quietest hunter in the forest. He spurned his totem, saying for all to hear that he was superior to all birds and beasts; even the great grey owl. In his arrogance, he said he would kill the next owl he saw.

That very night, he saw the great grey owl and shot at him with his bow. The owl had heard him, of course, and took flight. With the wind of his silent wings, he transformed the bugbear. Now, instead of wise, he was ignorant. Instead of quick, he was lumbering.

Instead of quiet, he crashed and roared in the night.

Now, those of the wolf outsmart him, those of the deer outrun him, and those of the cat he does not see at all.

5e SRD

Large, hairy goblins with an ungainly gait. Favour attacking by surprise.

OSE
Bugbear
Goblin
1d6
boss :: minion
1d12
Bugbear
Luposphinx
1d30
boss :: minion
1d6

grasslands, steppe
uncommon

forest
uncommon

hills, forest
uncommon

mountain, montane forest
uncommon

Gehenna 1
uncommon

Gehenna 2
uncommon

Gehenna 3
uncommon

Gehenna 4
rare



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