Size:
Medium
Type:
Humanoid
Form:
biped
Temper:
hostile
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: soldier
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Action
2 claws/1 bite
1-4(x3)
Action
claw
2 * claw (1d4)
Action
bite
1 * bite (1d4)
Special
Hateful
Attempt to kill any creatures they encounter.
Special
Surprise
On a 1-4, due to the ability to change colour to match their surroundings. Lurk by rock walls and await victims.
Special
Nauseating stench
Oils on the skin have a smell that sickens humans and demihumans: save versus poison or suffer -2 to hit, while in melee with troglodytes.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Great Fortitude
Action
Melee 1
club +2 (1d6+1)
Action
Melee 2
claw -3 (1d4)
Action
Melee 3
bite -3 (1d4) or2 claws +2 (1d4+1)
Action
Melee 4
bite +2 (1d4+1)
Action
Ranged 1
javelin +0 (1d6)
Intelligent, reptilian humanoids with agile hands, long legs, short tails, and spiky combs on their heads and arms.
OSE