Size:
Small
Type:
Humanoid
Form:
biped
Temper:
craven, fiendish
# App:
Lair:
burrows
Diet:
Combat Dice: 0
Hit Points: 6 + 1d4
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: skirmisher
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Weakness
Dazzled in bright light.
Action
1 weapon
1-4 or weapon-1
Action
weapon
1 * weapon (1d4 or by weapon -1)
Special
Ambush
Set up surprise attacks.
Special
Infravision
90'.
Special
Hate gnomes
Attack on sight.
Special
Chieftain and bodyguards
A 2HD (9hp) chieftain and 1d6 1+1HD (6hp) bodyguards live in the kobold lair.
Special
Hoard
Only have treasure type J when encountered in the wilderness or in their lair.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Skill Focus (Perception)
Action
Melee 1
spear +1 (1d6-1)
Action
Ranged 1
sling +3 (1d3-1)
Special
Crafty (Ex)
Craft (trapmaking) and Stealth are always class skills for a kobold.
Small, wicked, hairless, canine humanoids with scaly, rust-coloured skin. Dwell underground.
OSE