Actions/Abilities/Traits: (OSR)
Special
|Rock Catching|Rock Throwing
You can catch rocks of at least one size category smaller than yourself (or projectiles of similar shape). Once per round, if you would normally be hit by a rock, you can make a Breath save to catch it as a free action. You must be aware of the attack in order to make a rock catching attempt.
Special
|Rock Catching|Rock Throwing
You are an accomplished rock thrower and have a +4 bonus on attack rolls with thrown rocks. A creature can hurl rocks up to two categories smaller than its size.
Special
|Rock Catching|Rock Throwing
A "rock" is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. The creature can hurl the rock up to five range increments. Damage from a thrown rock is generally twice your base slam damage.
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Catch Rock [Reaction]
Ability
Throw Rock
Offense
Melee
Circumstance: combat round (melee)
greataxe +18 [+13/+8] (magical, reach 10 feet, sweep), Damage 1d12+9 slashing
Offense
Ranged
Circumstance: combat round (ranged)
rock +16 [+11/+6] (brutal, range increment 120 feet), Damage 2d6+10 bludgeoning
Offense
Smear
Circumstance: The cave giant is within reach of a creature that is adjacent to
The cave giant snags the creature and smashes it against the wall. The giant attempts an Athletics check against the target's Reflex DC. On a success, the cave giant Grabs the creature and smears it along the nearby wall, dealing 2d8+8 bludgeoning damage. On a critical success, the damage is doubled.
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
greataxe
hide armor
sack with 5 rocks
Language
Jotun
Perception
darkvision