Size:
Large
Type:
Giant
Form:
biped
Temper:
aggressive, beligerent, brutish
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Greatclub
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Action
Javelin
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Special
Brute
A melee weapon deals one extra die of its damage when the ogre brute hits with it (included in the attack).

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Action
1 club
By weapon +2
Action
club
1 * club (1d10)
Special
Sack
Outside of the lair, carry a sack containing 1d6 * 100gp.
Special
Hate neanderthals
Attack on sight.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Iron Will
Action
Feat 2
Toughness
Action
Melee 1
greatclub +7 (2d8+7)
Action
Ranged 1
javelin +1 (1d8+5)
Frightful humanoids, 8-10' tall, dressed in animal hides. Often dwell in caves.
OSE