Size:
Huge
Type:
Giant
Form:
biped
Temper:
from social to antisocial
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Morningstar
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Action
Multiattack
The giant makes two morningstar attacks.
Action
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Special
1/day each
control weather, gaseous form
Special
3/day each
feather fall, fly, misty step, telekinesis
Special
At will
detect magic, fog cloud, light
Special
Innate Spellcasting
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
Special
Keen Smell:
The giant has advantage on Wisdom (Perception) checks that rely on smell.

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Rock Catching|Rock Throwing
You can catch rocks of at least one size category smaller than yourself (or projectiles of similar shape). Once per round, if you would normally be hit by a rock, you can make a Breath save to catch it as a free action. You must be aware of the attack in order to make a rock catching attempt.
Special
|Rock Catching|Rock Throwing
You are an accomplished rock thrower and have a +4 bonus on attack rolls with thrown rocks. A creature can hurl rocks up to two categories smaller than its size.
Special
|Rock Catching|Rock Throwing
A "rock" is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. The creature can hurl the rock up to five range increments. Damage from a thrown rock is generally twice your base slam damage.
Action
1 weapon
6-36
Action
boulder
1 * weapon (6d6) or 1 * boulder (3d6)
Special
Keen sight and smell
Only surprised on a 1.
Special
Boulder throwing
Up to 200'.
Special
Castle
Built into mountain-sides or floating on cloud banks.
Special
Guardians
3d6 giant hawks or (only in mountains) 6d6 dire wolves.
Special
Hate intruders
May block mountain passes to ensure isolation.

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Attack of Opportunity
Ability
Catch Rock
Ability
Primal Innate Spells
DC 30; 4th solid fog; 3rd levitate (at will); 2nd obscuring mist (at will)
Ability
Throw Rock
Ability
Wind Strike
(air, evocation, primal) The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is deafened for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. Critical Success The creature is unaffected. Success The creature takes 2d8 sonic damage. Failure The creature takes 4d8 sonic damage and is deafened until the end of its next turn. Critical Failure As failure, but double damage and also knocked prone.
Offense
Melee
Circumstance: combat round (melee)
ranseur +25 [+20/+15] (disarm, magical, reach 20 feet), Damage 2d10+13 piercing
Offense
Ranged
Circumstance: combat round (ranged)
rock +24 [+19/+14] (brutal, range increment 120 feet), Damage 2d10+13 bludgeoning
Trait
Air
Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a magical connection to that element. Planes with this trait consist mostly of open spaces and air with various degrees of turbulence, though they also contain rare islands of floating stone and other elements and energies.
Trait
Giant
Giants are massive humanoid creatures.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Item
+1 striking ranseur
sack with 5 rocks
Language
Common
Jotun
Perception
low-light vision
scent (imprecise) 30 feet
This towering giant has finely chiseled features. Her skin is pale and smooth, and her long wispy hair flutters as if in a breeze.
5e SRD