Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +10 to hit, 10 ft. reach, one target. Hit: 23 (4d8 + 5) piercing damage and the target must make a DC 17 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. Fiends that are resistant or immune to poison take radiant damage instead.
Action
Multiattack
The araganaqlta'a makes one bite attack and one tail spike attack.
Action
Tail Hook
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 7) piercing damage. Instead of dealing damage, the araganaqlta'a can grapple the target (escape DC 17).
Action
Transformation
The araganaqlta'a can transform into a Small or Medium humanoid or back into its original form. In this humanoid form, it loses its slam attack. The araganaqlta'a can appear as a humanoid but its features always give it away as the araganaqlta'a.
Special
Amphibious
The araganaqlta'a breathes air and water.
Special
Rainbow Blood
Whenever the araganaqlta'a takes piercing or slashing damage, all creatures adjacent to it must succeed a DC 17 Dexterity saving throw or take 7 (2d6) damage. Roll a 1d4 to determine what type of damage this deals: 1 equals acid damage, 2 equals cold damage, 3 equals fire damage, 4 equals lightning damage.
Special
Spikes
Whenever the araganaqlta'a is struck in melee, the attacker takes 3 (1d6) piercing damage. A creature that ends its turn grappled by the araganaqlta'a takes 7 (2d6) piercing damage.