Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Resistances mental 10
Ability
Burning Cold Fusillade
The owb prophet makes three burning cold Strikes.
Ability
Clutching Cold
A creature hit by the prophet's burning cold Strike becomes immobilized in a cluster of binding ice crystals (Escape DC 31).
Ability
Curse of Darkness
(curse, darkness, evocation, occult) The owb inflicts a curse on one creature taking persistent cold damage from their burning cold Strike, stealing the victim's vibrancy. The creature must attempt a DC 32Fortitude save. On a failure, the creature gains light blindness and its coloration turns to washed out shades of gray, along with all equipment it carries, wields, or wears. These effects have an unlimited duration. Regardless of the result of its save, the creature is temporarily immune for 1 minute. If the owb uses this ability on a caligni, the curse can't be removed short of wish or similar powerful magic.
Ability
Forsaken Patron
Each owb prophet serves as a conduit to one of the shadowy demigods known as the Forsaken. Forsaken patrons are detailed in the sidebar, and each grants the owb prophet additional abilities.
Ability
Occult Innate Spells
DC 33, attack +25; 7th plane shift (to or from the Shadow Plane only; ×3), shadow blast (×3); 6th darkness (at will), dominate (×3); 5th shadow walk (×3; see shadow's swiftness); 4th invisibility; 3rd mind reading (at will); Cantrips (7th) chill touch, daze, read aura, shield
Ability
Shadow's Swiftness
An owb prophet can Cast shadow walk as a 3-action activity instead of 1 minute. If they do so, they target only themself.
Offense
Melee
Circumstance: combat round (melee)
claw +27 [+23/+19] (agile, magical), Damage 2d8+11 slashing plus 2d8 cold
Offense
Ranged
Circumstance: combat round (ranged)
burning cold +25 [+20/+15] (magical, range 120 feet), Damage 4d8 cold plus 2d8 persistent cold and clutching cold
Trait
Shadow
Magic with this trait involves shadows or the energy of the Shadow Plane. Creatures with this trait are natives of the Shadow Plane. They can survive the basic environmental effects of the Shadow Plane.
Language
(can't speak any languages)
Aklo
Caligni
Common
telepathy 100 feet
Undercommon
Perception
greater darkvision
Resistance
mental 10