Ruleset: Valor
Air Elemental

Size: Large
Type: Elemental
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 25 + 1d10
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: soldier
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits:
 

Beings formed of pure, elemental matter (air, earth, fire, or water) that can be summoned from their plane of origin to serve a magic-user.

OSE

desert, aerial
rare

grasslands, aerial
rare

forest, aerial
rare

jungle, aerial
rare

wetlands, aerial
rare

taiga, aerial
rare

tundra, aerial
rare

arctic, aerial
rare

mountain, aerial
rare

aerial, mild
rare

aerial, frigid
rare