Size:
Tiny
Type:
Dragon
Form:
draconic
Temper:
friendly, peaceful, violence-capable
# App:
1, 2d4
Lair:
Diet:
herbivore
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d2 + 3) piercing damage.
Special
1/day each
major image, hallucinatory terrain, polymorph
Special
3/day each
color spray, mirror image, suggestion
Special
At will
dancing lights, mage hand, minor illusion
Special
Innate Spellcasting
The dragon's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
Special
Magic Resistance
The dragon has advantage on saving throws against spells and other magical effects.
Special
Superior Invisibility
As a bonus action, the dragon can magically turn invisible until its concentration ends (as if concentrating on a spell). Any equipment the dragon wears or carries turns invisible with it.

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
bite
8 (1d3-1)

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Arcane Innate Spells
DC 21; 4th invisibility (self only)
Ability
Arcane Spontaneous Spells
DC 18, attack +10; 1st grease, illusory object, sleep (4 slots); Cantrips (1st) dancing lights, ghost sound, prestidigitation, tanglefoot, telekinetic projectile
Ability
Breath Weapon
(arcane, evocation, poison) The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area must succeed at a DC 18 Fortitude save or become stupefied 2 and slowed 1 for 1d4 rounds; on a critical failure, the duration is 1 minute. The faerie dragon can't use Breath Weapon again for 1d4 rounds.
Offense
Melee
Circumstance: combat round (melee)
jaws +10 [+5/+0] (magical, finesse), Damage 1d4 piercing
Trait
Dragon
Dragons are reptilian creatures, often winged or with the power of flight. Most are able to use a breath weapon and are immune to sleep and paralysis.
Immunity
paralyzed
sleep
Language
Common
Draconic
Sylvan
telepathy 100 feet
Perception
darkvision