Actions/Abilities/Traits: (OSR)
Special
|Cold|Freezing Mist|Breath|Icewalking|Snow Vision
A frost drake's bite does 1d4 additional cold damage.
Special
|Cold|Freezing Mist|Breath|Icewalking|Snow Vision
A frost drake can spit a ball of liquid that bursts into a cloud of freezing mist. This attack has a range of 60 feet and deals 2d8 cold damage (Breath save halves) to all creatures in a 20-foot-radius spread. The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for 2d4 rounds, after which the ice cracks or melts enough to revert to the normal terrain features in the area. Once a frost drake has used its freezing mist breath, it cannot do so again for 1d6 rounds.
Special
|Cold|Freezing Mist|Breath|Icewalking|Snow Vision
This ability works like spider climb, but the surfaces the drake climbs must be icy. It can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.
Special
|Cold|Freezing Mist|Breath|Icewalking|Snow Vision
This creature learns to see perfectly well in snowy conditions.
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Draconic Frenzy
The frost drake makes two Fangs Strikes and one Tail Strike in any order.
Ability
Freezing Mist Breath
(arcane, cold, evocation) The frost drake spits a ball of liquid up to 60 feet that explodes into a 20-foot burst cloud of freezing mist. Those in the burst take 8d6 cold damage (DC 25 basic Reflex save). The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for 2d4 rounds. It can't use Freezing Mist Breath again for 1d6 rounds.
Ability
Ice Climb
A frost drake can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice.
Ability
Retaliatory Strike
Circumstance: Trigger: A creature within reach of the frost drake's tail succes
The frost drake attempts to Strike with its tail. If the Strike hits, it deals an additional 1d6 damage.
Ability
Snow Vision
Snow doesn't impair a frost drake's vision; it ignores concealment from snowfall.
Ability
Speed Surge
(move) The frost drake moves up to twice its Speed. It can do this three times per day.
Offense
Melee
Circumstance: combat round (melee)
fangs +17 [+12/+7], Damage 2d12+8 piercing plus 1d6 cold
Trait
Cold
Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.
Trait
Dragon
Dragons are reptilian creatures, often winged or with the power of flight. Most are able to use a breath weapon and are immune to sleep and paralysis.
Immunity
paralyzed
unconscious
Language
Draconic
Perception
darkvision
scent (imprecise) 30 feet
snow vision
Weakness
fire 10