Actions/Abilities/Traits: (Pathfinder 2e)
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Trait
Hag
These creatures are malevolent spellcasters who form covens.
Trait
Humanoid
Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
Immunity
sleep
Item
Skarja's heartstone
Language
Abyssal
Aklo
Celestial
Common
Infernal
Perception
darkvision
Resistance
mental 15
Weakness
cold iron 15