Size:
Tiny
Type:
Fey
Form:
biped
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
controller
Ground:
± 30'
Climb/Arboreal:
Flight:
± 60 ft. (average)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 feather throw (1d4)
Circumstance: Combat
1 feather throw (1d4)
Special
Shape-change
A brownie is able to shape-change at will into the form of a small deer or hawk.
Special
Darkvision
In all forms the brownie has Darkvision with a range of 60 feet.
Special
Languages
A brownie can speak Common as well as the languages of pixies and sprites.
Special
Paralytic Poison
In its natural humanoid form, a brownie attacks with its miniature weapon, sometimes with paralytic poison applied (save vs. Poison or be held for 2d4 rounds as per the hold person spell).
Special
Detect Magic
Can detect magic at will.
Special
Invisibility
Become invisible at will. A brownie can attack while completely invisible without disrupting the effect (generally each opponent must take a -4 penalty on attacks against the brownie).
Special
Confusion
Once per day can cast confusion as a 7th level caster.
Special
Weapon Immunity
Silver or magical weapons are required to strike a brownie.
Special
Regeneration
So long as one has at least 1 hit point remaining, it regenerates 1 hit point each round; however, if reduced below 1 hp a brownie will die like any other creature.
Special
Magic Resistance
A brownie saves against magic (including wands) with a +4 bonus, and has a +1 bonus with respect to paralysis or petrify saves.
Environments
forest
A small fey being closely related to pixies and sprites, an elf-like creature about 2 feet tall
A Brownie is a small fey being closely related to pixies and sprites, as it is an elf-like creature about 2 feet tall. A brownie is able to shape-change at will into the form of a small deer or hawk. A brownie is industrious and predisposed to tinkering with and fixing things. In all forms the brownie has Darkvision with a range of 60 feet. A brownie can speak Common as well as the languages of pixies and sprites.
In its natural humanoid form, a brownie attacks with its miniature weapon, sometimes with paralytic poison applied (save vs. Poison or be held for 2d4 rounds as per the hold person spell). In its other forms, see the antelope or hawk monster entry in the Basic Fantasy RPG Core Rules; none of these other forms will have the poison attack.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: BECMI
Action
1 weapon
1-6 or by weapon
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Action
Mimic Death
The brownie can collapse to the ground and appear to be dead. A DC 13 Intelligence (Investigation) check will reveal they are still alive.
Action
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Special
1/day
dancing lights
Special
At will
druidcraft, goodberry
Special
Fey Ancestry
The brownie has advantage on saving throws against being charmed, and magic can't put it to sleep.
Special
Innate Spellcasting
The brownie's innate spellcasting ability is Wisdom (spell save DC 13). The brownie can innately cast the following spells, requiring no components.
Brownies are small, peaceful, friendly creatures. Honest to a fault, brownies will go out of their way to take responsibility for their actions. The brownie will usually stay out of combat unless they are defending themselves or others. Playing dead is always an option for this small fey. In this state, it isn't that easy to tell if the brownie is actually dead or not. Typical dwellings include hollow trees and burrows. They make excellent guides, as they know their territory like the backs of their small hands.
5e SRD
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
forest
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Rare
forest
Offense
1 Attack
Circumstance: Combat
1d3
Offense
Special Attacks
Circumstance: Combat
See below
Defense
Special Defenses
Circumstance: Combat
See below
Resistance
Magic Resistance
Circumstance: innate
See below
Treasure
Treasure: 1d8×1,000 cp (5%), 1d12×1,000 sp (25%), 1d6×1,000 ep (20%), 1d10×1,000 gp (30%), 1d12 gems (20%), 1d8 jewellery (5%), any 2 magic items plus one potion and one scroll (15%)
Special
Spells
May use the following spells once each per day: confusion, continual light, dancing lights, dimension door, mending, mirror image, protection from evil, and ventriloquism.
Special
Invisibility
May become invisible at will, provided they remain still while doing so.
Special
Magic Resistance
Make all saving throws as a 7th level cleric.
Special
Cannot be surprised
Thanks to their excellent senses and habitual alertness Brownies cannot be surprised.
Special
Languages
Speak their own tongue, elven, halfing, and can communicate with other fey creatures such as spites, nymphs or dryads.
A small fey being closely related to pixies and sprites, an elf-like creature about 2 feet tall
Found in sylvan woodland, often along with fauns, unicorns and similar creatures, brownies are shy and retiring. They can sometimes be persuaded to help good aligned creatures. They are skilled craftsmen, adept at making and repairing ordinary things, and highly magical; they may use the following spells once each per day: confusion, continual light, dancing lights, dimension door, mending, mirror image, protection from evil, and ventriloquism. They may become invisible at will, provided they remain still while doing so. They are also lucky and strongly defended against magic, which means they make all saving throws as a 7th level cleric does.
Thanks to their excellent senses and habitual alertness Brownies cannot be surprised. They speak their own tongue, elven, halfing, and can communicate with other fey creatures such as spites, nymphs or dryads.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Baffling Bluff
(emotion, enchantment, mental, primal) The brownie's antics can confuse and disorient a creature. When the brownie uses Baffling Bluff, it targets a single creature within 30 feet; that creature must attempt a DC 17 Will save. The target is temporarily immune to Baffling Bluff for 1 minute. Critical Success The target is unaffected. Success The target is fooled momentarily and is flat-footed against the next melee Strike the brownie makes against it before the end of the brownie's next turn. Failure The target is confused for 1 round. Critical Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confused condition.
Ability
Primal Innate Spells
DC 17; 4th dimension door (self only); 3rd mending; 1st ventriloquism; Cantrips (4th) dancing lights, prestidigitation
Offense
Melee
Circumstance: combat round (melee)
shortsword +7 [+3/-1] (agile, finesse), Damage 1d6
Trait
Fey
Creatures of the First World are called the fey.
Item
shortsword
Language
Common
Elven
Gnomish
Sylvan
Perception
low-light vision
Weakness
cold iron 3
Actions/Abilities/Traits: Pathfinder 2e
Brownies are small, peaceful, friendly creatures. Honest to a fault, brownies will go out of their way to take responsibility for their actions. The brownie will usually stay out of combat unless they are defending themselves or others. Playing dead is always an option for this small fey. In this state, it isn't that easy to tell if the brownie is actually dead or not. Typical dwellings include hollow trees and burrows. They make excellent guides, as they know their territory like the backs of their small hands.
5e SRD
A small fey being closely related to pixies and sprites, an elf-like creature about 2 feet tall
A Brownie is a small fey being closely related to pixies and sprites, as it is an elf-like creature about 2 feet tall. A brownie is able to shape-change at will into the form of a small deer or hawk. A brownie is industrious and predisposed to tinkering with and fixing things. In all forms the brownie has Darkvision with a range of 60 feet. A brownie can speak Common as well as the languages of pixies and sprites.
In its natural humanoid form, a brownie attacks with its miniature weapon, sometimes with paralytic poison applied (save vs. Poison or be held for 2d4 rounds as per the hold person spell). In its other forms, see the antelope or hawk monster entry in the Basic Fantasy RPG Core Rules; none of these other forms will have the poison attack.
Basic Fantasy Field Guide Omnibus
A small fey being closely related to pixies and sprites, an elf-like creature about 2 feet tall
Found in sylvan woodland, often along with fauns, unicorns and similar creatures, brownies are shy and retiring. They can sometimes be persuaded to help good aligned creatures. They are skilled craftsmen, adept at making and repairing ordinary things, and highly magical; they may use the following spells once each per day: confusion, continual light, dancing lights, dimension door, mending, mirror image, protection from evil, and ventriloquism. They may become invisible at will, provided they remain still while doing so. They are also lucky and strongly defended against magic, which means they make all saving throws as a 7th level cleric does.
Thanks to their excellent senses and habitual alertness Brownies cannot be surprised. They speak their own tongue, elven, halfing, and can communicate with other fey creatures such as spites, nymphs or dryads.
OSRIC