Size:
Huge
Type:
Celestial
Form:
winged biped
Temper:
# App:
± solitary or horde (1 plus 5-20 animals, magic
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
controller
Ground:
± 60 ft.
Climb/Arboreal:
Flight:
± 60 ft. (good)
Swim:
± 30 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day
create demiplane, mage's disjunction
Special
3/day
circle of death (DC 23), disintegrate (DC 23), power word stun
Special
5/day
control weather, greater dispel magic, greater polymorph, heal, plane shift (DC 24), terraformMA
Special
At will
baleful polymorph (DC 22), charm monster (DC 21), etherealness, rest eternal, shapechange, stone shape, greater teleport (self plus 50 lbs. of objects only)
Special
Constant
deathwatch, mind blank, speak with animals
Special
Create Life (Su)
At will, an elohim can create any one plant or living creature. A creature created can have no more than 4 Hit Dice and be no larger than Large size, and is not under the elohim's control.
Special
Natural Spellcasting (Su)
An elohim can cast spells in any shape, similar to the Natural Spell feat.
Action
Feat 1
Combat Casting
Action
Feat 10
Iron WillM
Action
Feat 11
Vital Strike
Action
Feat 2
Combat Reflexes
Action
Feat 3
Dodge
Action
Feat 4
Great FortitudeM
Action
Feat 5
Greater Vital Strike
Action
Feat 6
Improved Great Fortitude
Action
Feat 7
Improved InitiativeM
Action
Feat 8
Improved Iron Will
Action
Feat 9
Improved Vital Strike
Action
Melee 1
2 claws +27 (2d8+7)
Action
Melee 2
8 tentacles +22 (2d8+3 plus grab)
Treasure
double
Environments
any (extraplanar)
Actions/Abilities/Traits: Pathfinder 1e