Deathpact angels dwell in the grandest of Orzhov cathedrals, where they surround themselves with wealth and wretched vassals that are utterly in their thrall.
Gift Givers
Posing as a beneficent god, a deathpact angel attracts petitioners who beg the angel for blessings: wealth, prestige, health, revenge, and the like. Imagining itself generous and merciful, the angel usually tries to grant the petitioners what they seek by using its abilities, drawing from its hoard of riches, or extorting favors from other members of the guild. True to the spirit of the Orzhov, though, the angel doesn't bestow these gifts out of kindness, but for the sake of gaining fanatical followers who owe it life debts.
Debt and Indenture
Those who receive favors from a deathpact angel incur a debt that they carry with fervent devotion. They regularly bring trinkets and offerings to the angel, no longer asking or expecting anything in return, and even willingly offer up their mortal lives for their angelic patron. Even after death, these debtors continue to serve the angel and the Orzhov Syndicate as indentured spirits (described later in this chapter).
Debts Paid
Orzhov Angels
Few angels find anything appealing in the corruption and decadence embodied by the Orzhov Syndicate, since such a society is fundamentally antithetical to their natures, but disillusionment can seduce even immortal beings. When cynicism takes root in an angel's heart, when questions undermine devotion to the cause of justice, when strength becomes a tool to lord over the weak, the Orzhov Syndicate is there to welcome the angel with open arms, offering status, respect, and power.
Orzhov angels might claim positions as executioners, commanders, or power brokers, but more often they carve out their own place in the guild, standing apart from the otherwise rigid hierarchy of the Orzhov.
Firemane angels are holy champions and paragons of war who specialize in single combat. They are powerful warriors who seek out the mightiest foes in any conflict, trusting lesser soldiers to handle lesser opponents.
Like many other Boros angels, firemanes typically have red hair. In the heat of battle, a firemane's hair can ignite, transforming into a mane of flames cascading over its shoulders and down its back.
Boros Angels
Angels of the Boros Legion view themselves as the embodiments of what their creator intended. They are fierce warriors devoted to justice and dedicated to protecting the weak against evil and oppression. They are commanders, advisors, strategists, and soldiers. Their presence in battle inspires the mortal soldiers of the legion with righteous zeal.
Most Boros soldiers assume that angels are paragons of goodness, wisdom, and mercy. The reality is that angels aren't immune to the temptations of corruption, and the necessities of political machination can compromise the best of them.
Warleaders
The wisest, most visionary angels are responsible for forming and implementing the military strategy of the Boros Legion. Since they are immortal, their plans might span centuries, and they have been known to accept decades of losses as a reasonable cost for a more significant victory many years later. These warleaders have the statistics of planetars or solars (as presented in the Monster Manual), but their appearance is similar to other Boros angels.
Angels are mysterious, detached beings seldom glimpsed by mortal eyes. They are the living incarnations of white mana, and embody its inherent tendencies toward order and harmony. Some inventors view angels in the context of the Aether Cycle as an expression of a Great Design. Given divine inspiration and an utterly perfect stage of innovation, an angel is the constructed result—a living invention. Their masks, headdresses, and armor give them an almost mechanical appearance, but they are living beings with brightly colored skin almost entirely concealed beneath their armor and decorative robes. Because of their perfection, angels are believed to be immune to the final stages of the Aether Cycle, which would involve their destruction.
The people of Kaladesh do not worship angels or beseech their intervention in mortal affairs, and such prayers would go unheard anyway. The solitary angels interact with each other only in formal, nuanced rituals whose meanings are obscure. But the sight of an angel is thought to be a good omen, and in particular, it is believed to presage success with invention.
Use the statistics of a deva|MM for an angel on Kaladesh. Some angels (such as the one shown on the Angel of Invention card|https://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=547813) wield four swords with their four arms. When such an angel uses the Multiattack action, it makes four attacks rather than two. However, its weapons deal only an extra 1d10 radiant damage from its Angelic Weapons trait, so that each sword attack deals 7 (1d6 + 4) slashing damage plus 5 (1d10) radiant damage on a hit.
The angels of Zendikar are living manifestations of white mana, and they embody its inherent tendencies toward morality and order. Peace and harmony are their goals, though they are more concerned with reestablishing the natural order of the plane than with interfering in disputes between the lowly mortal races. Angels appear similar to female humans possessing two, four, or six feathered wings. Their eyes glow with inner light, and glowing golden rings surround their heads—usually positioned to cover their eyes.
Zendikar's people consider the angels to be aloof but benevolent. Their resistance to the Eldrazi broods in the ancient past is vaguely remembered in the myths of the humans, kor, and merfolk. Humans in particular venerate angels as divine protectors because of those myths.
You can represent most angels in Zendikar using the deva in the Monster Manual. For unique or more powerful angels, you can use the planetar or solar instead. Perhaps Linvala|PSZ is a planetar and Iona|PSZ is a solar.
