Size:
Huge
Type:
Magical Beast
Form:
winged anuran
Temper:
# App:
1, 1d3 + 1
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
soldier
Ground:
± 30 ft.
Climb/Arboreal:
± 20 ft.
Flight:
± 30 ft. (poor)
Swim:
± 40 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
3/day
control water, fog cloud, gust of wind (DC 15), plant growth, quench (DC 16), soften earth and stone (DC 15)
Special
At will
charm animal (DC 14), create water, sound burst (DC 15)
Special
Constant
pass without trace, speak with animals
Special
Swamp Stride (Ex)
A mobogo can move through any sort of natural difficult terrain at its normal speed while within a swamp. Magically altered terrain affects it normally.
Special
Tongue (Ex)
A mobogo's tongue is a primary attack with reach equal to three times the mobogo's normal reach (45 feet for a typical mobogo). A mobogo does not gain the grappled condition when using its tongue to grapple a foe.
Special
Vile Croak (Su)
As a standard action once every 1d4 rounds, a mobogo can unleash a thunderous croak. Any non-boggard or non-mobogo within 50 feet of the mobogo must make a DC 19 Will save or become staggered for 1d4 rounds. Once a creature makes its saving throw against a particular mobogo's vile croak, it is immune to that mobogo's croak for 24 hours. Any boggards or mobogos within the area of a mobogo's vile croak gains a +2 morale bonus on attack rolls and saving throws against fear effects for 1 round. The save DC is Charisma-based.
Action
Feat 1
Awesome Blow
Action
Feat 2
Cleave
Action
Feat 3
Combat Reflexes
Action
Feat 4
Improved Bull Rush
Action
Feat 5
Improved Overrun
Action
Feat 6
Iron Will
Action
Feat 7
Power Attack
Action
Melee 1
bite +20 (2d6+9)
Action
Melee 2
2 slams +20 (1d8+9) ortongue +20 (1d6+9 plus grab and pull)
Treasure
standard
Environments
temperate swamps
Actions/Abilities/Traits: Pathfinder 1e