Actions/Abilities/Traits: (D&D 5e)
Action
Bite (if iron teeth are equipped)
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) piercing damage and the target must succeed on a DC 20 Wisdom saving throw or be frightened of Baba Yaga until the end of its next turn.
Action
Breath of the Bone Mother (Recharge 5-6)
Calling on her elemental powers and her mastery of crone-magic, Baba Yaga exhales a great wind in a 40-foot cone that smells of fetid mires and sausages. Creatures caught in that area must make a DC 18 Constitution saving throw. On a failure, a target takes 45 (10d8) necrotic damage and is affected by the bestow curse spell for 1 minute. On a success, a target takes half the necrotic damage but is not cursed. In addition, a creature damaged by the wind releases a stinking cloud (DC 18 Constitution saving throw against the cloud's poison) centered on it at the beginning of its next turn. The cloud dissipates after 1d4 rounds.
Action
Multiattack
Baba Yaga makes two pestle slap attacks and one bite attack, or three pestle slap attacks.
Action
Pestle Slap
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (6d8 + 4) bludgeoning damage. The target must succeed on a DC 20 Constitution saving throw or have disadvantage on concentration checks until the end of its next turn.
Action
Pinch
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 4) piercing damage.
Legendary Action
At Will Spell
Baba Yaga casts one at will spell from her list or from her iron teeth's list if it is equipped.
Legendary Action
Breath of the Bone Mother (Costs 2 Actions)
Baba Yaga uses Breath of the Bone Mother, if it is available.
Reaction
Armor Class
14Hit Points 67 (15d6+15)Speed 0 ft., fly 30 ft.
Reaction
Dance of the Time Taunter (1/day)
When Baba Yaga's turn ends, she can take an additional turn. A creature able to see Baba Yaga dance through time has its understanding of the universe challenged and must succeed on a DC 18 Intelligence saving throw or be stunned until the end of its next turn. A set of iron dentures flap through the air, screeching in a voice like metal scraping on metal.
Reaction
Scholar
The dentures are scholars of the arcane and are often found exploring ruins, especially ancient sites of magic. They see themselves as intellectually superior to their owner and chastise Baba Yaga for her use of baser forms of magic.
Reaction
Skills
Arcana +6, History +6Damage Resistances lightningSenses darkvision 60 ft., passive Perception 10Languages Common, Dwarvish, Elvish, Infernal, SylvanChallenge 2 (450 XP)
Reaction
Willful
The iron teeth are usually content sitting firmly in Baba Yaga's mouth, assisting the witch. However, should she anger the dentures, either by ignoring their request to visit some forgotten tower or scolding them too much for insolence, the dentures may abandon her for a while. They may work against her if the two are particularly at odds.
Special
1/day each
animate objects, insect plague
Special
2/day each
banishment, blight, polymorph
Special
3/day each
clairvoyance, counterspell, lightning bolt
Special
4/day each
blindness/deafness, darkness, enthrall
Special
5/day each
command, disguise self, hideous laughter
Special
At will
eldritch blast (2d10), message, minor illusion, spare the dying
Special
Cronesight
Baba Yaga has advantage on Wisdom (Perception) checks that rely on sight. As an action, she can observe a target and magically know its current emotional state. If the target fails a DC 19 Charisma saving throw, she also knows the creature's alignment and discovers a hidden secret about the target.
Special
Cronespeech
Creatures with Intelligence 3 or lower obey Baba Yaga unquestioningly. Her utterances are often captured as engravings on nearby stone and wood surfaces. These magical reproductions of her words are made in the Common tongue and fade after several days.
Special
Grandmother's Teeth
The iron teeth of Baba Yaga are sentient, magical, and airborne dentures that sometimes work at cross-purposes to the Old Witch. If the teeth and Baba Yaga are getting along, the teeth reside inside her mouth, providing her with a bite attack and access to its spell list. Baba Yaga can cast a spell from the teeth's innate spell list as a bonus action, using her spellcasting ability. Spells cast in this way are removed from the teeth's spells per day total. If the witch and her teeth are not getting along, the teeth will fly around casting its spells as it wishes (often to the benefit of Baba Yaga's enemies).
Special
Innate Spellcasting
Baba Yaga's innate spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). She can cast the following spells innately, requiring only verbal components:
Special
Legendary Resistance (3/day)
If Baba Yaga fails a saving throw, she can choose to succeed instead.
Special
Mortar and Pestle
Baba Yaga flies in a large mortar and pestle, which is immune to damage and can't be the target of spells or effects. It provides the witch partial cover from ranged attacks. Baba Yaga doesn't provoke an opportunity attack when she flies out of an enemy's reach. If Baba Yaga is knocked prone, stunned, or incapacitated while flying in the mortar, it will gently set her on the ground and disappear for 1 hour. The pestle remains with the witch.