Merfolk

 Habitats  
Size: Medium
Type: humanoid
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: artillery
Ground: 5
Climb/Arboreal:
Flight:
Swim: 30
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: (D&D 5e)
Actions/Abilities/Traits: (d20)
Actions/Abilities/Traits: (Pathfinder 1e)

Merfolk guardians are the chosen of nature and its divine protectors. They are more mystical than other merfolk, and also more savage, mysterious, and close to nature. Sometimes, they live among other merfolk as special protectors, but there are entire tribes of merfolk guardians as well. Tribes of these merfolk seem forbidding even to other merfolk.

5e SRD