Actions/Abilities/Traits: (OSR)
Action
1 bite
2-5
Action
bite
1 * bite (1d4+1)
Special
Surprise
On a 1-3, in forests or dark dungeons, due to the ability to change colour to match their surrounding.
Special
Sticky tongue
Attack up to 15' away. On a hit, prey (up to dwarf size) is dragged to the mouth and bitten.
Special
Swallow whole
A natural 20 attack roll indicates a small victim is swallowed. Inside the toad's belly: suffer 1d6 damage per round (until the toad dies); may attack with sharp weapons at -4 to hit; body digested in 6 turns after death.
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Giant Toad Poison
(poison) Saving Throw DC 19 Fortitude; Maximum Duration 6 rounds; Stage 1 stupefied 1 (1 round); Stage 2 stupefied 1 and confused (1 round)
Ability
Poisonous Warts
Any creature that hits the giant toad with an unarmed Strike or otherwise touches the toad is exposed to giant toad poison.
Ability
Tongue Grab
A creature hit by the giant toad's tongue becomes grabbed by the giant toad. The creature isn't immobilized, but it can't move beyond the reach of the toad's tongue. A creature can sever the tongue with a successful Strike against AC 15 that deals at least 6 slashing damage. This deals no damage to the toad but prevents it from using its tongue Strike until it regrows its tongue, which takes a week.
Offense
Melee
Circumstance: combat round (melee)
bite +11 [+6/+1], Damage 1d8+5 piercing plus Grab
Offense
Swallow Whole
Medium, 1d8+2 bludgeoning, Rupture 8
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet