Size:
Small
Type:
Animal
Form:
Temper:
# App:
± 1d6
Lair:
Diet:
carnivore
Combat Dice:
0
Hit Points:
2 + 1d3
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
skirmisher
Ground:
± 60'
Climb/Arboreal:
Flight:
Swim:
± 30'
Benthic:
Burrow:
± 30'
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 claws
Circumstance: Combat
1d2 claw, 1d4 bite
Offense
1 bite
Circumstance: Combat
1d2 claw, 1d4 bite
Special
Berserk Rage
A wounded badger flies into a berserk rage on its next round, clawing and biting madly at its opponent until one of them is dead; in this state it gains +2 on initiative die rolls, but suffers a penalty of -2 to its armor class.
Environments
plains
Squat and broad, muscular, burrowing mammals with iron hard digging claws
Badgers are squat and broad, muscular, burrowing mammals. Its forelimbs are armed with long iron hard digging claws. An adult badger is between 2 to 3 feet long and weighs 25 to 35 pounds. A badger attacks with the claws on its forelegs and its teeth.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 4
Dexterity: 11
Constitution: 12
Intelligence: 2
Wisdon: 12
Charisma: 5
Skills
perception: +3
Offense
Bite
Circumstance: Melee
2 to hit, reach 5 ft., one target. piercing damage.
Trait
Keen Smell
The badger has advantage on Wisdom (Perception) checks that rely on smell.
Trait
Passive Perception
11
Resistances
poison
Senses
darkvision 30 ft.
Environments
forest
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Uncommon
plains
Offense
3 Attacks
Circumstance: Combat
1d2/1d2/1d3
Squat and broad, muscular, burrowing mammals with iron hard digging claws
Swift-moving burrowers, the badger will defend its territory. Known to mate for life, and when more than one is indicated, the encounter will be with a family. Their pelts will usually bring 1d3×10 gold each, although juvenile pelts are worth considerably less.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Ferocity [Reaction]
Offense
Melee
Circumstance: combat round (melee)
jaws +8 [+3/-2], Damage 1d8 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet
Actions/Abilities/Traits: Pathfinder 2e
Squat and broad, muscular, burrowing mammals with iron hard digging claws
Badgers are squat and broad, muscular, burrowing mammals. Its forelimbs are armed with long iron hard digging claws. An adult badger is between 2 to 3 feet long and weighs 25 to 35 pounds. A badger attacks with the claws on its forelegs and its teeth.
Basic Fantasy Field Guide Omnibus
Squat and broad, muscular, burrowing mammals with iron hard digging claws
Swift-moving burrowers, the badger will defend its territory. Known to mate for life, and when more than one is indicated, the encounter will be with a family. Their pelts will usually bring 1d3×10 gold each, although juvenile pelts are worth considerably less.
OSRIC