Size:
Small
Type:
Animal
Form:
Temper:
# App:
± 1-2 (1-4)
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
lurker
Ground:
± 150
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: BECMI
Action
1 bite + squirt
1 + special
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Action
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 point of piercing damage.
Special
Musk
Once per encounter, a threatened skunk can release a stinking musk in a 5-foot cloud. Creatures within range are entitled to a Dexterity save (DC 13) to avoid being struck. An affected creature must succeed at a Constitution save (DC 20) or become poisoned for 1d6 hours and blinded for 1d4 minutes. The odor is so strong that it doubles all chances for wandering monster encounters and imposes disadvantage on Hide checks if attempted while wearing clothing contaminated with the skunk's musk. The stench is highly potent, and short of magical means of cleaning or certain remedies such as washing thoroughly (soaking for days) in tomato juice, milk or vinegar, all sprayed cloth and material continues to reek for 1d6 months. Flesh, leather goods, metal goods (weapons, armor, and the like) must be washed in a concentrated mixture of vinegar, milk or tomato juice for a period of 1d3 days to remove the stench. Otherwise, the stench clings to them for at least 1 week, imposing the same penalties as noted.
The stats here describe the common, non-aggressive skunk -a black animal with a white stripe down its back famed for squirting musk at potential predators in hopes of forcing the predator to flee. If this fails, the skunk looks for the quickest possible route of escape. If cornered, a skunk bites its opponents.
5e SRD
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Spray Musk
2 penalty to Stealth checks from the horrific odor for 24 hours or until the musk is removed or neutralized, requiring 10 minutes of thorough scrubbing with soap.
Offense
Melee
Circumstance: combat round (melee)
jaws +7 [+3/-1] (agile, finesse), Damage 1d8 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 40 feet
Actions/Abilities/Traits: Pathfinder 2e
The stats here describe the common, non-aggressive skunk -a black animal with a white stripe down its back famed for squirting musk at potential predators in hopes of forcing the predator to flee. If this fails, the skunk looks for the quickest possible route of escape. If cornered, a skunk bites its opponents.
5e SRD