| Balban | Ceru | Chang Nam | Demammoth | Drumpf |
| Elephant | Gammoth | Grootslang | Kaluk | maelephant |
| Mammoth | Mastodon | Shovel-tusker | Tukkator | Ulephaunt |
| Ceru | Demammoth | Elephant | Gammoth | Mammoth |
| Rhinocer | Rhinoceros | Rhinox | Shovel-tusker | Titanothere |
| Wooly Mammoth | Wooly Rhinoceros |
| Axe Beak | Biyakk | Blink Raptor | Devilsnout Behemoth | Elephant |
| Enfield | Falcon | Feliquine | Fern Lizard | Frilled Baul |
| Hippocampus | Hookwing | Kupuk | Leptictidium | Masso |
| Rocanny |
Massive herbivores with valuable ivory tusks
A light load for an Asiatic elephant is up to 7,000 pounds, and a heavy load up to 14,000 pounds. Though elephants have five distinct attack modes (two tusks, a trunk grab, and two tramples with the front feet), a single elephant can apply no more than two of these attacks to any single opponent of small or medium size; large opponents may be targeted by three of these attacks in a round. However, an elephant can attack multiple opponents in its immediate area at the same time. An elephant has no treasure as such, but the tusks of an elephant are worth 1d8 x 100 gp each.
These thick-skinned animals bear large ivory tusks flanking a long, prehensile snout.
Large mammal with grey hide, tusks, trunk and large ears found in subtropical plains
Elephants are large mammals found in subtropical climates, where they roam wide open plains and grasslands in small herds or families. They have a tough hoary grey hide, four sturdy legs, two large tusks, a great trunk that they use to manipulate their surroundings and two very large ears. African elephants are typically larger than their Asian cousins and have proportionally larger ears, but both are relatively intelligent animals that can be trained to work as beasts of burden and obey simple commands and are occasionally even used for warfare. In general, elephants are relatively peaceful creatures, but when roused they can be devastating. All elephants make two attacks with their great tusks for 2d8 damage each. They may also attack creatures up to medium size with their trunks for 2d6 damage as well as attempt to crush their foes with their two forelegs, which can each inflict 2d6 damage. However, no single opponent may be subject to more than two attacks at one time, though elephants can simultaneously combat as many enemies as it has attacks. Treasure: Ivory is worth 1d6×100 gp per tusk. An elephant tusk is hugely encumbering.
Large mammal with grey hide, tusks, trunk and ears found in subtropical plains
Elephants are large mammals found in subtropical climates, where they roam wide open plains and grasslands in small herds or families. They have a tough hoary grey hide, four sturdy legs, two large tusks, a great trunk that they use to manipulate their surroundings and two very large ears. African elephants are typically larger than their Asian cousins and have proportionally larger ears, but both are relatively intelligent animals that can be trained to work as beasts of burden and obey simple commands and are occasionally even used for warfare. In general, elephants are relatively peaceful creatures, but when roused they can be devastating. All elephants make two attacks with their great tusks for 2d8 damage each. They may also attack creatures up to medium size with their trunks for 2d6 damage as well as attempt to crush their foes with their two forelegs, which can each inflict 2d6 damage. However, no single opponent may be subject to more than two attacks at one time, though elephants can simultaneously combat as many enemies as it has attacks. Treasure: Ivory is worth 1d6×100 gp per tusk. An elephant tusk is hugely encumbering.
These thick-skinned animals bear large ivory tusks flanking a long, prehensile snout.
Massive herbivores with valuable ivory tusks
A light load for an Asiatic elephant is up to 7,000 pounds, and a heavy load up to 14,000 pounds. Though elephants have five distinct attack modes (two tusks, a trunk grab, and two tramples with the front feet), a single elephant can apply no more than two of these attacks to any single opponent of small or medium size; large opponents may be targeted by three of these attacks in a round. However, an elephant can attack multiple opponents in its immediate area at the same time. An elephant has no treasure as such, but the tusks of an elephant are worth 1d8 x 100 gp each.
Massive, tusked animals that dwell near subtropical forests. Wandering individuals or whole herds may be encountered.
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