Size:
Large
Type:
Animal
Form:
ursine
Temper:
# App:
± 1d2, Wild 1d2, Lair 1d2
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
brute
Ground:
± 40'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 special
Circumstance: Combat
1 special
Environments
underdark
Monstrous bears even larger than grizzly bears
These monstrous bears are even larger than grizzly bears. They are ferocious killers, attacking almost anything of equal or smaller size.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: BECMI
Action
2 claws/1 bite
2-8(x2)/2-12
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
underdark
Action
claw
2 * claw (1d8)
Special
Bear hug
See main entry.
Action
bite
1 * bite (2d6)
Special
Sense of smell
Poor eyesight, but keen sense of smell. When hungry, will follow a track of blood by scent.
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Uncommon
underdark
Offense
3 Attacks
Circumstance: Combat
1d8/1d8/1d12
Offense
Special Attacks
Circumstance: Combat
Hug: 2d8
Special
Hug
Any hit roll with a paw of 18 or more will result in the target being hugged for 2d8 additional damage.
Special
Good hearing and smell
Possesses good hearing and smell, but has weak vision.
Special
Fight beyond death
If reduced to zero hit points, the bear will continue to fight until either 1d4 rounds have elapsed or it is reduced to -9 hit points.
Monstrous bears even larger than grizzly bears
The cave bear, a giant relic of past ages, is particularly carnivorous, in contrast to its more omnivorous relatives. Any hit roll with a paw of 18 or more will result in the target being hugged for the additional damage noted. The cave bear possesses good hearing and smell, but has weak vision. If reduced to zero hit points, the bear will continue to fight until either 1d4 rounds have elapsed or it is reduced to -9 hit points.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Mauler
The bear gains a +4 circumstance bonus to damage rolls against creatures it has grabbed.
Ability
Rush
The cave bear Strides and makes a Strike at the end of that movement. During the Stride, it gains a +10-foot circumstance bonus to its Speed.
Offense
Melee
Circumstance: combat round (melee)
jaws +16 [+11/+6], Damage 2d10+6 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 30 feet
Actions/Abilities/Traits: Pathfinder 2e
Monstrous bears even larger than grizzly bears
These monstrous bears are even larger than grizzly bears. They are ferocious killers, attacking almost anything of equal or smaller size.
Basic Fantasy Role-Playing Game
Bear hug: If a victim is hit by both paws in the same round, the bear hugs for an extra 2d8 automatic damage.
OSE
Monstrous bears even larger than grizzly bears
The cave bear, a giant relic of past ages, is particularly carnivorous, in contrast to its more omnivorous relatives. Any hit roll with a paw of 18 or more will result in the target being hugged for the additional damage noted. The cave bear possesses good hearing and smell, but has weak vision. If reduced to zero hit points, the bear will continue to fight until either 1d4 rounds have elapsed or it is reduced to -9 hit points.
OSRIC