Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Sprint
Frequency: once per minute
Effect The hadrosaurid Strides twice. It has a +20-foot circumstance bonus to its Speed during these Strides.
Ability
Trample
Large or smaller, foot, DC 21
Offense
Melee
Circumstance: combat round (melee)
tail +14 [+9/+4] (reach 15 feet), Damage 2d6+8 bludgeoning
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Trait
Dinosaur
These reptiles have survived from prehistoric times.
Perception
low-light vision
scent (imprecise) 30 feet