Size:
Large
Type:
Animal
Form:
great cat
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Action
claw
2 * claw (1d8)
Action
bite
1 * bite (2d8)
Special
Pursuit
Always pursue prey that flees.
Special
Favoured prey
Often develop a taste for a certain type of meat (this may include humans!), hunting that creature with preference.
Special
Inquisitive
May follow PCs out of curiosity.
Special
Pursuit
See main entry.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Improved Critical (bite)
Action
Feat 2
Improved Initiative
Action
Feat 3
Run
Action
Feat 4
Skill Focus (Perception)
Action
Feat 5
Skill Focus (Stealth)
Action
Feat 6
Weapon Focus (bite
Action
Feat 7
claw)
Action
Melee 1
2 claws +18 (2d4+8 plus grab)
Action
Melee 2
bite +18 (2d6+8/19-20 plus grab)

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Pierce Armor
The smilodon makes a fangs Strike against a creature it is grabbing. If the attack hits, the creature is knocked prone; if the creature is wearing armor with hardness 10 or lower, the armor is broken. If this Strike breaks a creature's armor or damages a creature who is unarmored or wearing broken armor, the creature also takes 2d6 persistent bleed damage. This Strike doesn't further damage armor that's already broken.
Ability
Pounce
The smilodon Strides and makes a Strike at the end of that movement. If the smilodon began this action hidden, it remains hidden until after this ability's Strike.
Ability
Sneak Attack
The smilodon deals 1d6 extra precision damage to flat-footed creatures.
Offense
Melee
Circumstance: combat round (melee)
fangs +16 [+11/+6], Damage 2d10+6 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
low-light vision
scent (imprecise) 60 feet
Cautious hunters that usually avoid combat with humans unless starving or cornered. Great cats may be playful, but are quick to anger. They remain outdoors, rarely venturing deep underground.
OSE