Size:
Medium
Type:
Animal
Form:
canine
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
bite
8 (1d10+6 plus
Special (Ex)
Disease

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Disease|Regeneration
A trollhound's saliva is an infectious brew of contagion. Creatures bitten by a trollhound are often afflicted with bloodfire fever, a disease characterized by deep internal pain, as if the victim's blood were on fire. Additional symptoms include loss of muscular coordination, pus-filled blisters, and overall lethargy and fatigue.
Special
|Disease|Regeneration
Trolls and trollhounds alike are immune to bloodfire fever, even though trollhounds often exhibit the pus-filled blisters that come with the disease. Bloodfire fever: Biteinjury; Save Death; onset 1 day; frequency 1/day; effect 1d3 Strength damage, 1d3 Dexterity damage, and target is fatigued; cure 2 consecutive saves.
Special
|Disease|Regeneration
You are difficult to kill. You heal damage at 5 points per round, but you cannot die as long as your regeneration is still functioning (although you still fall unconscious when their hit points are below 0). During this round, you cannot heal any damage and can die normally. Attack forms that don't deal hit point damage are not healed by regeneration. Regeneration also does not restore hit points lost from starvation, thirst, or suffocation. You can regrow lost portions of you body and can reattach severed limbs or body parts if they are brought together within 1 hour of severing.
Special
|Disease|Regeneration
Severed parts that are not reattached wither and die normally.

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Bloodfire Fever
(disease) Saving Throw DC 18 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 enfeebled 1 (1 day); Stage 3 enfeebled 1 and clumsy 1 (1 day); Stage 4 enfeebled 2 and clumsy 2 (1 day); Stage 5 enfeebled 2, clumsy 2, and fatigued (1 day)
Ability
Pack Attack
The trollhound deals an extra 1d6 damage to any creature within reach of at least two of the trollhound's allies.
Offense
Melee
Circumstance: combat round (melee)
jaws +11 [+6/+1], Damage 1d12+4 piercing plus Knockdown and bloodfire fever
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Troll
Trolls are giant, brutish creatures and are well known for their ability to regenerate.
Perception
darkvision
scent (imprecise) 30 feet
Weakness
fire 10