Size:
Large
Type:
Animal
Form:
leonine
Temper:
predatory
# App:
2d6
Lair:
Diet:
carnivore
Combat Dice:
5
Hit Points:
25 + 1d10
Attack Rank:
7
Passive Defense:
14
Active Defense:
Damage Reduction:
2
Role:
soldier
Ground:
150' (50')
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(BECMI)
Actions/Abilities/Traits: (BECMI)
Action
2 claws/1 bite
2-5(x2)/1-10

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Action
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Special
Keen Smell
The lion has advantage on Wisdom (Perception) checks that rely on smell.
Special
Pack Tactics
The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
Special
Pounce
If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Special
Running Leap
With a 10-foot running start, the lion can long jump up to 25 feet.

Actions/Abilities/Traits:
(OSE)
Actions/Abilities/Traits: (OSE)
Action
claw
2 * claw (1d4+1)
Action
bite
1 * bite (1d10)
Special
Pursuit
Always pursue prey that flees.
Special
Favoured prey
Often develop a taste for a certain type of meat (this may include humans!), hunting that creature with preference.
Special
Inquisitive
May follow PCs out of curiosity.
Special
Pursuit
See main entry.

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Rake
Against a grappled opponent, you may make two additional Bite attacks using a single action. A monster with the rake ability must begin its turn already grappling to use its rake-it can't begin a grapple and rake in the same turn.

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Improved Initiative
Action
Feat 2
Run
Action
Feat 3
Skill Focus (Perception)
Action
Melee 1
bite +7 (1d8+5 plus grab)
Action
Melee 2
2 claws +7 (1d4+5)

Actions/Abilities/Traits:
(Pathfinder 2e)
Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Pack Attack
The lion deals 1d4 extra damage to any creature that's within reach of at least two of the lion's allies
Ability
Pounce
The lion Strides and makes a Strike at the end of that movement. If the lion began this action hidden, it remains hidden until after this ability's Strike.
Ability
Sneak Attack
The lion deals 1d6 extra precision damage to flat-footed creatures.
Offense
Melee
Circumstance: combat round (melee)
jaws +11 [+6/+1], Damage 1d10+6 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
This great cat's muscles flex visibly under its skin as it bares its fangs and shakes its thick mane of hair.
5e SRD
Cautious hunters that usually avoid combat with humans unless starving or cornered. Great cats may be playful, but are quick to anger. They remain outdoors, rarely venturing deep underground.
OSE