Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Deadly Mandibles
Circumstance: Trigger: The giant mantis Grabs a creature with its leg.
The mantis pulls the creature adjacent to it, then makes a mandibles Strike against the creature.
Ability
Lunging Strike
The giant mantis lunges forward, making a leg Strike with an extended reach of 20 feet.
Ability
Sudden Strike
On the first round of combat, creatures that haven't acted are flat-footed to the giant mantis.
Offense
Melee
Circumstance: combat round (melee)
leg +12 [+8/+4] (agile, reach 10 feet), Damage 1d10+5 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision