Size:
Large
Type:
Monstrous Humanoid
Form:
biped
Temper:
# App:
1
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
Ground:
± 40 ft.
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
± 10 ft.
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Aura
frightful presence (60 ft.; DC 20, DC 16 against mythic creatures)
Special
Brutal Surge (Su)
When Grendel expends mythic power to add a surge die to an attack roll, he also adds a surge die to that attack's damage roll. This is not an action and does not require him to expend any additional uses of mythic power to use this ability.
Special
Gruesome Dismemberment (Ex)
When Grendel successfully holds a creature he has grappled, he may expend one use of mythic power to attempt to dismember that creature. He attempts a grapple check; if successful, his target takes double his normal claw damage and the attack pulls off one of the target's legs or arms. The target is sickened until it receives magical healing (or until it recovers to full hit points by natural means), and takes 2d6 points of bleed damage each round. A creature with only one an arm cannot perform actions requiring two arms or two hands. A bipedal creature with one leg missing cannot walk or run; it can crawl or hop, but is denied its Dexterity bonus against all opponents. A quadrupedal creature with one leg missing is reduced to half normal speed. At the GM's discretion, creatures with more than four legs affected by this attack may be able to move at normal speed.
Action
Feat 1
Bleeding Critical
Action
Feat 10
Tiring Critical
Action
Feat 2
Combat Reflexes
Action
Feat 3
Critical Focus
Action
Feat 4
Exhausting Critical
Action
Feat 5
Great FortitudeM
Action
Feat 6
Improved Critical (claw)
Action
Feat 7
Iron WillM
Action
Feat 8
Power AttackM
Action
Feat 9
Skill FocusM (Stealth)
Action
Melee 1
2 claws +32 (3d10+13/19-20 plus grab)
Action
Melee 2
bite +27 (4d8+6)
Treasure
standard
Environments
cold swamps
Actions/Abilities/Traits: Pathfinder 1e
This horrific, hulking beast is only barely humanoid, with large claws, warty skin, and a terrifying visage.
A whirlwind of teeth and claws, grendels are spawned by ketta and used by them to exact revenge upon all that is good. As fiends, they have an innate hatred of song and revelry; the grendel particularly so. It strikes in the dead of night, murdering as many humanoids as it can, greedily gulping down those it can eat quickly and carrying off any others for devouring later. These victims are shared with the ketta that spawned it, and in this regard the grendel regards the ketta as its “mother.”
5e SRD