Size:
Medium
Type:
Animal
Form:
great cat
Temper:
predatory
# App:
1d2
Lair:
Diet:
Combat Dice: 0
Hit Points: 12 + 1d6
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: skirmisher
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(OSR)
Actions/Abilities/Traits: (OSR)
Special
|Sprint
Once per hour, a cheetah can move at 10 times its normal speed when it makes a charge.
Action
2 claws/1 bite
1-2(x2)/1-6

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Improved Initiative
Action
Feat 2
Weapon Finesse
Action
Melee 1
bite +6 (1d6+3 plus trip)
Action
Melee 2
2 claws +6 (1d3+3)
Special
Sprint (Ex)
Once per hour, a cheetah can move at 10 times its normal speed (500 feet) when it makes a charge.