Size:
Medium
Type:
Magical Beast
Form:
serpentine, with features
Temper:
predatory
# App:
1d4
Lair:
Diet:
Combat Dice:
0
Hit Points:
0
Attack Rank:
0
Passive Defense:
0
Active Defense:
Damage Reduction:
0
Role:
leader
Ground:
Climb/Arboreal:
± 30
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Aliases: Dratzen
Actions/Abilities/Traits: Pathfinder 2e
Ability
Natural Camouflage
A tatzlwyrm's green, gray, and brown scales provide it natural camouflage. In areas of dense undergrowth, a tatzlwyrm can move at its full Speed when Sneaking, and it gains a +4 circumstance bonus to Hide.
Ability
Poison Gasp
2 circumstance penalty to this save if it's grabbed or flat-footed. The tatzlwyrm can't use Poison Gasp again for 2 rounds. Critical Success The target is unaffected. Success The target is sickened 1. Failure The target takes 2d6 poison damage and is enfeebled 1 for 1 round. Critical Failure The target takes 4d6 poison damage and is enfeebled 1 for 1 minute.
Offense
Melee
Circumstance: combat round (melee)
jaws +10 [+5/+0] (magical), Damage 1d8+6 piercing
Trait
Dragon
Dragons are reptilian creatures, often winged or with the power of flight. Most are able to use a breath weapon and are immune to sleep and paralysis.
Immunity
paralyzed
sleep
Language
Draconic
Perception
darkvision
Actions/Abilities/Traits: Pathfinder 2e