Size:
Large
Type:
Monstrosity
Form:
canine
Temper:
# App:
Lair:
Diet:
Combat Dice: 0
Hit Points: 0
Attack Rank: 0
Passive Defense: 0
Active Defense:
Damage Reduction: 0
Role: brute
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:

Actions/Abilities/Traits:
(D&D 5e)
Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it and the worg alpha make opposing Strength (Athletics) checks. If the worg alpha wins, the attack deals an additional 7 (1d6 + 4) damage.
Special
Keen Hearing and Smell
The worg alpha has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions/Abilities/Traits:
(d20)
Actions/Abilities/Traits: (d20)
Action
bite
7 (1d6+4 plus

Actions/Abilities/Traits:
(Pathfinder 1e)
Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Run
Action
Feat 2
Skill Focus (Perception)
Action
Melee 1
bite +7 (1d6+4 plus trip)
A large and brutish canine, the worg has been described as ‘to a wolf what an orc is to a man'; bigger, stronger, and more illtempered. Packs of worgs may be found roaming the wild places of the world, and are sometimes kept as pets and status symbols by the wealthy and powerful, ill-advised as this may be. However, they are most commonly associated with goblins, with whom they share a pack instinct, bestial cunning, and a vicious streak.
In truth, worgs of various sizes are used by many different monstrous races. Some more intelligent races have bred different strains of worg, much like different breeds of dog; hobgoblins for example, are known to raise a large breed for themselves to ride, and a smaller breed not much larger than a common wolf for their goblin kin. Goblins on the other hand, simply ride on younger worgs until they become unmanageable, at which point they are either killed or chained up.
5e SRD