Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Bleeding Critical
When an aurumvorax scores a critical hit, the target takes 1d6 persistent bleed damage.
Ability
Ferocity [Reaction]
Ability
Gnaw Metal
The aurumvorax makes a jaws Strike against a creature it has grabbed. If the attack hits, the target is knocked prone if it is Medium or smaller. In addition, if the target is wearing armor with Hardness 10 or lower, the armor becomes broken. If this Strike breaks a creature's armor or damages a creature that is unarmored or wearing broken armor, the target also takes 1d6 persistent bleed damage. This Strike doesn't further damage armor that's already broken.
Ability
Rapid Rake
The aurumvorax makes four claw Strikes against a creature it has grabbed. Each attack counts toward the aurumvorax's multiple attack penalty, and the multiple attack penalty increases with each attack.
Ability
Tenacious Stance
An aurumvorax gains a +4 circumstance bonus to its Fortitude or Reflex DC against Shove and Trip attempts, and to its Athletics DC against attempts to escape its Grab.
Offense
Melee
Circumstance: combat round (melee)
jaws +21 [+16/+11], Damage 2d10+12 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Perception
darkvision
scent (imprecise) 30 feet