Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+2 status to all saves vs. magic
Ability
Dispelling Roar
(abjuration, auditory, emotion, fear, mental, primal) The leydroth unleashes a bestial roar that reverberates within a 30-foot emanation. It rolls an Intimidation check and compares the result to the Will DC of each creature in the area, with the effects of Demoralize. It also uses this result to attempt to counteract each spell or magical effect in the area, plus one item or effect on each creature in the area, with the effects of dispel magic. The leydroth can't use Dispelling Roar again for 1d4 rounds.
Ability
Dispelling Strike
Circumstance: Trigger: The leydroth hits a creature, object, or spell effect wi
Frequency: once per round
The leydroth casts its innate dispel magic, targeting one effect on the creature struck.
Ability
Magic Sense
(primal) The leydroth detects the source and school of each source of magic within 60 feet as an imprecise sense.
Ability
Menace to Magic [Reaction]
Circumstance: Trigger: A creature within 60 feet Casts a Spell;
The leydroth attempts an Intimidation check to counteract the triggering spell.
Ability
Primal Innate Spells
DC 38; 9th disjunction (×2); 7th dispel magic (at will)
Ability
Spell Feedback
(primal) Any time a leydroth counteracts a spell or item, the spell's caster or the creature holding the item takes 8d6 mental damage (DC 38 basic Will save).
Offense
Melee
Circumstance: combat round (melee)
jaws +33 [+28/+23] (magical, reach 10 feet), Damage 3d10+16 piercing plus 1d10 persistent bleed
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Language
Aklo
Perception
darkvision
magic sense (imprecise) 60 feet
Resistance
all 15 (except non-magical)