Actions/Abilities/Traits: (Pathfinder 1e)
Action
Feat 1
Blind-Fight
Action
Feat 2
Eschew MaterialsB
Action
Feat 3
Improved Initiative
Action
Feat 4
Iron Will
Action
Feat 5
Lightning Reflexes
Action
Feat 6
Power Attack
Action
Melee 1
2 claws +14 (1d8+6)
Action
Melee 2
2 wings +9 (1d6+3)
Special
1/day
dimension door
Special
1st (7/day)
bless, command (DC 13), cure light wounds, detect evil, divine favor
Special
2nd (7/day)
cure moderate wounds, lesser restoration, resist energy
Special
3/day
greater invisibility
Special
3rd (4/day)
cure serious wounds, searing light
Special
At will
detect magic, detect poison, guidance, mending, purify food and drink, resistance, stabilize
Special
Spells
A lammasu casts spells as a 7th-level oracle, but does not gain any other class abilities possessed by an oracle. It ignores all divine focus material components for spells it casts.
Special
Spells Known (CL 7th; concentration +9)
Spells Known (CL 7th; concentration +9)